Taylor brand experience design
Scroll down

Client
taylor.
Services
Brand Strategy
Brand Audit
Creative Direction
Brand Identity
Graphic Design
Spatial UX
Events & Activations
Webdesign
Industry
taylor.
Technology
Year
2024 - 2026
Taylor didn’t need another campaign. It needed recognition. As the brand grew, its identity had to move across an increasingly varied world — products and packaging, events, print, digital experiences, social media and branded content. Different formats, different needs, different moments. But together, they had to feel like one brand. The challenge was simple to state and harder to solve: how do you create consistency without making everything feel the same? The answer wasn’t a rigid visual system or a collection of templates. It was a recognisable way of seeing, presenting and expressing Taylor. Through an ongoing collaboration, we became responsible for shaping the brand experience across touchpoints. Rather than treating each deliverable as an isolated piece, we looked at how every interaction could contribute to the same larger story. Product visualisation became an important part of that system. By building products in 3D, we could create imagery within a controlled visual world — giving campaigns, presentations, social content and branded communications a shared language without limiting their individual expression. Over time, separate applications began to behave less like separate applications and more like parts of the same identity. Because recognition doesn’t come from putting the same logo everywhere. It comes from making every encounter feel unmistakably yours. This is an ongoing collaboration. The brand continues to evolve, and so does the system around it.
Taylor brand experience design

Client
taylor.
Services
Brand Strategy
Brand Audit
Creative Direction
Brand Identity
Graphic Design
Spatial UX
Events & Activations
Webdesign
Industry
Technology
Year
2024 - 2026
Taylor didn’t need another campaign. It needed recognition. As the brand grew, its identity had to move across an increasingly varied world — products and packaging, events, print, digital experiences, social media and branded content. Different formats, different needs, different moments. But together, they had to feel like one brand. The challenge was simple to state and harder to solve: how do you create consistency without making everything feel the same? The answer wasn’t a rigid visual system or a collection of templates. It was a recognisable way of seeing, presenting and expressing Taylor. Through an ongoing collaboration, we became responsible for shaping the brand experience across touchpoints. Rather than treating each deliverable as an isolated piece, we looked at how every interaction could contribute to the same larger story. Product visualisation became an important part of that system. By building products in 3D, we could create imagery within a controlled visual world — giving campaigns, presentations, social content and branded communications a shared language without limiting their individual expression. Over time, separate applications began to behave less like separate applications and more like parts of the same identity. Because recognition doesn’t come from putting the same logo everywhere. It comes from making every encounter feel unmistakably yours. This is an ongoing collaboration. The brand continues to evolve, and so does the system around it.









Next Project


















